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Meanwhile, the remakes are often noticeably better than the originals with, for example, the Chemical Plant Zone adding additional variety through special pads that can stick you to the ceiling or pools of goop that can bounce you to different heights depending on how you mix them when you jump on a plunger. After all, Sonic is a very unusual kind of platformer, with the main character purposefully lacking in precision movement, as he navigates stage designs that often make it impossible to see or anticipate what’s coming up next.īut Sonic Mania understands this paradox perfectly, and new areas like the Wild West-themed Mirage Saloon Zone and TV-filled Studiopolis are almost indistinguishable in quality and imagination to the best of the original games. But rather than being some wrong-headed attempt to reinvent the wheel Sonic Mania handles exactly as you remember.Īll these years of obsessing over (and porting) the original games has clearly given Whitehead and his accomplices a keen understanding of what makes good Sonic The Hedgehog level design. While the game is technically appropriate for someone as young as five, I recommend playing the game as young as 11 for two reasons. Not only taking visual cues from the classics, It is the intended design goal that the playstyle of the game also feels reminiscent of the classic games 2D as well. For long time fans of the Sonic universe (especially the classic Sonic games) Sonic Mania is almost everything you could ask for. Sonic Encore is a fan-game that re-imagines the some of the classic levels from Sonic 2D era into a more modern 3D environmental setting. Where games such as 2010’s Sonic The Hedgehog 4 have previously got things so wrong is in the physics and movement of the characters. Great game, but to challenging for anyone who under 10. You can choose to start with any of the three main characters, or take both Sonic and Tails into a zone at the same time, and they all have signature moves culled from various of the original games. What is the same though is the way the game controls.